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Old 09-16-03, 04:19 PM   #4
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Join Date: Nov 2002
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EIDOS Interactive, the publisher for Tomb Raider: Angel of Darkness issued a patch a couple of weeks ago for the game which happened to include a way to use the game as a DX9 benchmark. Since it shows NVIDIA hardware performing slower than ATI, EIDOS has pulled it down. Remember, this is a "Way it's meant to be played" game, which means NVIDIA has paid EIDOS marketing money. Here's a bs statement from EIDOS Europe:

"It has come to the attention of Eidos that an unreleased patch for Tomb Raider: AOD has unfortunately been used as the basis for videocard benchmarking. While Eidos and Core appreciate the need for modern benchmarking software that utilizes the advanced shading capabilities of modern graphics hardware, Tomb Raider: AOD Patch 49 was never intended for public release and is not a basis for valid benchmarking comparisons. Core and Eidos believe that Tomb Raider: AOD performs exceptionally well on NVIDIA hardware." - Paul Baldwin, Eidos
Dave Baumans reply to this..
No, 49 is the patch that we worked on for the benchmarking. If you click the download link its no longer there.

This is stupid since the patch actually increased performance for all boards and solved a number of bug fixes - the benchmarking mode is still available in the previous version, so if people use that then the performances will be even worse!
My Reply.. Nvidia "the Way its meant to be Dictated to the peons"
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