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Old 09-21-02, 09:22 AM   #12
Mamoulian
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Ah. Thats along the lines of what I was thinking... if DirectX can do this decoding in software, OpenGL should be able to.
And I'd have thought those that work on the linux OpenGL libraries would have gotten around to putting it in by now, if its not too much work...?



Mamo.
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