Re: VDPAU and studio levels (16-235) possible?
We've performed some investigation into this and here's where we are so far:
a) We've filed an RFE bug covering this general issue. It's on my list, but of course so are 100 other things:-)
b) It isn't appropriate to solve this in VDPAU; it's a system-level issue that also affects 2D/desktop and OpenGL rendering
c) I believe our Windows driver has a control panel option to select YCbCr v.s. RGB PC-range v.s. RGB video-range for output. We'll look into something similar.
Hope this helps!