I want OpenGL and DX to stay around for a while. What really gets me is a lot of the agruments to kill OpenGL reside on few fundamental flawed points right now.
#1. ATI's OpenGL support is not as good as Nvidias (So What? thats not a reason to kill an API)
#2. Nvidia uses propiterary extensions. (So What? OpenGL is open source. This is one of the perks)
#3. OpenGL is behind DirectX 9.0 (Again OpenGL can always catch up. And through the support on the fly extensions. These features can be enabled before they get Arbed)
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