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Old 09-21-02, 04:58 PM   #3
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Join Date: Sep 2002
Posts: 9

I've isolated the offending code fragment
and plugged it in the old boilerplate.c that comes with the mesa sources, and the behaviour is the same:

After 32k triangles (with normals) the 1.0-3123 GLcore library cannot compile the geometry in a display list.

The same executable runs ok on 1.0-2960 (didn't even recompile it)

Do I send this sample code to linux-bugs as well?
(I haven't heard anything on my initial report)
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