Originally Posted by NarcissistZero
The game was mostly terrible. No mission structure at all really, just shoot goons until you reach a goon with more health, then shoot them until they die. Since it used a lock-on system, it didn't even take skill or effort to shoot them.
Best part of the game was jumping and throwing stuff... if they had made the missions more varied and interesting... as in at all interesting... it could have been an amazing game.
Aren't you the person that was defending ACs extreme repetition? Sorry but having a goal to sit on a bench isn't as good as having a goal to take out a bunch of "goons"... sitting on a bench listening to a conversation just isn't fun for me.