View Single Post
Old 09-18-03, 10:23 PM   #72
jbirney
Registered User
 
jbirney's Avatar
 
Join Date: Jul 2002
Posts: 1,430
Default

FYI:

IceTomb uses 647 static mesh actors. Keep in mind the UT2k3 Engine only has to do the work once then it can copy that static mesh actor to other parts of the map.

One texture, wm_icw1, is uses on 1189 surfaces and its a "shader":



It makes use of other "shaders" as well. It also uses dynamic lighting. Nothing else really stands out...
jbirney is offline   Reply With Quote