Originally Posted by K007
Copy protection still fails tho. it doesn't stop pirating, and it doesn't slow it down either. They need to come up with something that truly stops it, i mean full dead stop. Atm all these protections don't do anything to prevent pirating.
in the end it does fail, but few examples
starforce: Chaos Theory took about a year for a working crack
securom: bioshock stopped the dayone pirating for 1-2 weeks
tages: new rid**** game, still protected.
in the long run off course it will fail, but the long run really doesn't matter, right around the release day is what matters.