Originally Posted by nekrosoft13
in the long run off course it will fail, but the long run really doesn't matter, right around the release day is what matters.
IIRC, games see something like 75-85% of their sales in their first three weeks at retail. Obviously, you have exceptions such as Steam when they do a weekend deal. The point still stands - if pirates can be held at bay during the critical first couple weeks after launch, developers and publishers should do just fine.
The main thing that bugs me about some copy protection schemes, namely SecuROM, is that some versions make it hard for drives to read the disc in the first place. I had to buy a new DVD-RW drive not once, but twice, because neither one would read the Crysis disc. No virtual CD software was installed as I don't use those programs.