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Old 04-16-09, 09:31 AM   #7
proskelley
Registered User
 
Join Date: Apr 2009
Posts: 5
Lightbulb Re: [BUG REPORT] 3d rendering polygon glitches in COD4 with 180.35 and above

I was able to resolve it with a ridiculous amount of settings in my xorg.conf and my user.reg file under Direct3D. I hope this helps someone.

xorg.conf:
Code:
    
    Option "RenderAccel"               "True"
    Option "NoLogo"                     "True"
    Option "NoRenderExtension"          "False"
    Option "TripleBuffer"               "True"
    Option "OnDemandVBlankInterrupts"   "True"
    Option "AllowGLXWithComposite"      "True"
    Option "AddARGBGLXVisuals"          "True"
    Option "AllowSHMPixmaps"            "1"
    Option "AddARGBGLXVisuals"          "True"
    Option "AllowGLXWithComposite"      "True"
user.reg:
Code:
"DirectDrawRenderer"="gdi"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"SoftwareEmulation"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="512"
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