Originally Posted by motd2k
I've tried with Hardy, Intrepid, and Jaunty (with all versions of 180 and 185) - same problem. I actually made a patch for XBMC to fix this, it only occurs if you start the app in full-screen mode... starting windowed and then switching to fullscreen is fine. Not sure if that helps anyone tracking down the cause; to me it appears to be a problem between the NVIDIA driver's OpenGL implementation and SDLs fullscreen - weird that it doesnt show up on the other 8x00/9x00 iGPUs though!
What are you referring to? VDPAU and/or the refresh rate in the XBMC app?
Can you explain the patch you've applied?