update to Debian Lenny and textures are reversed?
I've just updated from Debian Etch to Lenny, install all my libs glut, devil openal, and installed all the new nvidia drivers. When I've went to run my own code which was working under Etch I've found all my opengl textures are in reverse, by that I mean flipped on their x and Y axis. I don't know if this is Lenny, Devil which I use to load textures or the new openGL drivers from Nvidia. Can anyone offer any advise?