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Old 05-02-09, 03:32 PM   #6
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Join Date: Mar 2005
Posts: 2,487
Default Re: GLXBadDrawable on 180.44 and 180.51 x86_64 after 455 windows

Creating a lot of regular X windows isn't usually a problem. If they're not redirected, they don't take up any extra video memory either. However, when you call glXMakeCurrent, the OpenGL driver has to allocate a bunch of extra resources associated with that window such as a back buffer, a depth buffer, multisample buffers, etc. (depending on the chosen visual). You're probably just exhausting your video memory.
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