Re: 180.16: GLXBadDrawable error on starting wine a second time
For those affected, a viable workaround may be to simply start a second xserver on another VT (with just one screen), and kill it again after the game is done (you can switch back and forth with c+a+F7/8, etc). I do that for 3D games too, since most games can't really handle xinerama well in any case.
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