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Old 05-09-09, 09:12 AM   #30
walterman's Avatar
Join Date: Oct 2003
Posts: 1,525
Default Re: PhysX officially sucks.

Originally Posted by jolle View Post
PhysX was a CPU driven Physics engine long before they put in the PPU acceleration, and later GPU support (was called Novodex before they changed the name), and it has a software implementation as any other physics middleware.
it is available on Win, Linux, 360, Wii and PS3 platforms, but the CUDA based Hardware acceleration is obviously not supported where there is no supporting hardware, IE on the consoles.
My point was that in Cryostasis, the multithreading was disabled 'intentionally'.

Originally Posted by agentkay View Post
You are aware that they put an on/off PhysX switch into the control panel for a reason. You can turn it off if you'd rather use your GPU only for rendering.

PhysX is great if you prefer single GPU cards, because you dont need to sell or give away your old GPU, you can use it as your dedicated PhysX card, at least thats what I will use my 8800GTX once I upgrade...
I have a CUDA path in the code of my BR2 Patch, and i could use my old 8800GTX for the CUDA calculations & the GTX285 for the graphics only, but, my PSU will explode if i do it
ASUS Rampage Formula X48 | Xeon 3350 @ 3.6 GHz (450x8/1.26v) | 4x1GB OCZ DDR2 PC2-6400 Reaper CL3 @ 900 MHz 3-4-4-15 | 1 x eVGA GTX 285 SSC | 1 x ASUS EN8800GTX (PhysX/CUDA -> Burnt by nVidia 196.75 driver) | X-Fi Titanium Fatal1ty PCIe | 1 x Intel X25-M G2 80GB | 2 x 750GB WD RE2 7500AYYS SATA2 16MB | Samsung SH-B083L SATA | Enermax Revolution 1250W | Samsung SyncMaster 275T 27" 1920x1200 | Thermaltake Black Armor | BloodRayne 2 FSAA Patch
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