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Old 05-10-09, 06:04 PM   #3
AaronP
NVIDIA Corporation
 
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Join Date: Mar 2005
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Default Re: VSync Failing under load?

Flipping on GeForce GPUs does indeed require your window to fill the entire framebuffer (including both displays in TwinView). You should be able to have your screens flip independently with separate X screens, but I can never remember what the sharing rules are between OpenGL contexts on different screens.

Quadro GPUs can do flipping in a window as long as only one OpenGL window is active at a time.
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