Originally Posted by dikinher
Analog aiming isn't difficult, but annoying. Considering the fact that most, if not all, console FPS games use large reticules with sticky aim and no recoil it can't be difficult and it isn't.
But the challenge is based around the larger reticules and such. People talk about aim-assist like it removes challenge, but this is hardly ever the case. Also, a lot of games are not burdened with those things. Some games allow you to turn aim-assistance off and are very playable for those skilled with analog aiming.
I think it takes a lot more skill to be precise with an analog stick than it does a mouse, is what I am saying.