Originally Posted by mailman2
Anything that negatively affects performance is something I really dont want. Enhance the experience with the same framerate then I'm fine with it.
Which is exactly what they try to do. Give you better visuals (as in physx) without loading the cpu with it, so your game can substain a better framerate. Since when did it become possible to give better visuals without sacrificing performance?
It all comes down to NVIDIA making new technologies and new inventions, like Physx(I know agiea) 3D stereo (I know it's not original) my point is that, NVIDIA tries to get new stuff in the market.
I like that NVIDIA is 'forcing' something new into the market, to make it more interessting. Indeed there are no good titles with physx support (not that I think) but the possibilities are there. Eventually Directx 11 will take over and NVIDIA would have gained lots of experience optimizing for physics / AI calculations.