View Single Post
Old 06-12-09, 12:12 PM   #51
Is not an Intel fanboi
Join Date: May 2004
Location: Burlington, VT
Posts: 1,368
Default Re: Doom 4 30FPS cap (?)

30 FPS wouldn't be a cap -- it's just the target framerate. This basically means that consoles will be "capped" by virtue of their hardware (since id will, presumably, design the content with that framerate in mind).

The PC can theoretically render however fast the hardware can. It's just the game will be locked at a 60 Hz tick, which means that every game process is scaled to run in synch with that. For instance, if your PC can only render the game at 30 FPS, every operation will be sped up by a factor of 2 to keep up the illusion. If the PC can render at 120 fps, the game events will be scaled down by a factor of 1/2.

Or at least this is how I interpret this.
Intel Core i7 980X Extreme Edition @ 4.00GHz, 2.94GHz uncore| Corsair H60 | ASUS P6X58D-E | Zotac GTX 580 @ 872/1744/2145|Western Digital Caviar Black 1.5TB (Games/Steam)| Seagate 1.5TB (media/misc.) |Seagate 1 TB (OS/Main) | 24 GB G.Skill RipJaws X 1.5V DDR3-1333 | Creative X-Fi Titanium | Sennheiser HD 202 Headset | Dual Gigabit Realtek LAN | Antec True Power Quattro 1200W | Acer G235Hbmbd 23" LCD Display | Logitech K320 Wireless Keyboard | Logitech Performance MX Mouse
Intel17 is offline   Reply With Quote