Re: Street Fighter 4 benchmark
Just ran this and boy do I love the art style! The cloth animations and over the top stunts and camera work really make me want to buy the game now. (nerdy reason I know)
But it feels like the took the plain fun of the original street fighter and injected it with steroids and caffeine. Everything pops out at you while looking like a comic book oil painting if it could move.
Are the console versions running at 60fps as well? and I wonder if nvidia will allow you to force Ambient Occlusion like they do in lost planet. If so...guess I'm getting the pc version.
Consoles: Xbox Elite with HDDVD drive and PS3.
Panasonic AX200U Widescreen Projector (1280x720), 160" HighPower Screen, AND A BIG COUCH.
[FONT="Courier New"] HTPC: Intel Wolfdale 3ghz, 4 gigs DDR2 800 ram, 500gig HDD, Craptastic 7600GS, Windows 7 32bit, XBMC installed [/FONT] :D
[B]My Video Encoding/Office rig:[/B] [I] Intel QX9650 @ 3ghz, 1333mhz FSB, 4gigs Patriot Extreme DDR3 @ 1333mhz, XFX 790i 3-way Sli mobo, Xf-Fi Extreme Gamer, 400watt Fanless Power Supply, 9500GT 64-bit bus(ouch!), 8.750TB HDD, Windows 7 64-bit Ultimate. [B][FONT="Arial Narrow"]Everything at stock and completely boring..[/FONT][/B][/I] :type: