Originally posted by medon
Yes, I have everything in XF86Config. I have xlibmesa3 instaled in both /usr/lib, /usr/X11R6/lib, but NV GLX has rewritten them when it was installing. Quake2 is working well.
Nvidia install /usr/lib/libGL.*
But if there is any libGL.* (not libGLU*) in /usr/X11R6/lib, they can conflict.
If QuakeII,III works well.. I don't know...
Perhaps TNT(1) is limited.
My TNT2-M64 doen't have S3TC(texture compression in OpenGL)
Have you tried if game works with Xfree (nv) and MesaGL?