Originally Posted by Lfctony
Well, Doom 3 (also Prey/Quake 4) had a horrible plastic look. The creature shots of the idTech6 that have surfaced show the same exact thing...
That second shot isn't from id Tech 6 per se, and besides, it's a tech demo of massive amounts of geometric detail being stored via voxels, or sparse octree ray-casting. It isn't a demo to show off new HLSL shader tricks for skin.