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Old 06-30-09, 12:52 PM   #4
Sgt_Pitt
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Join Date: Jun 2004
Location: Australia
Posts: 820
Default Re: EQ2 Shader 3.0 upgrade

No the GPU shadows are a bit buggy.
It's probably the reason why the next stage of the update is converting to SM 3.0, maybe they depend on each other, i don't know.

The Dev also mentioned particle effects eventually making thier way to the GPU as well in a future update.

I'm running CPU shadows anyway and im getting 60fps+ now on high settings with a I7 920 and a GTX260.
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