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Old 07-01-09, 03:03 PM   #67
agentkay
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Join Date: Aug 2005
Location: Europe
Posts: 3,866
Default Re: The Official Call of Juarez: Bound in Blood thread!

I've tweaked the config files a bit

Video.scr
Code:
Resolution(1920,1080)
Monitor(0)
BPP(24)
FSAA(4)     // enabled 4AA
TexBPP(32)
TextureQuality("High")
Filtering("Anisotropic")
Fullscreen()
Shadows("High")
ShadowMapSize(2048)   // increased shadowmap textures to 2048 from 1024, game crashes with 4096
Lightmaps()
GammaFloat(0.77)
MaxRefresh(60)
MaterialQuality(0)
FXQuality(3)
FXFadeLevel(0)    //  "maxed out" this setting, default "high" setting was "2"
WaterQuality(0)
GrassQuality(0)
EnvQuality("FullDynamic")
ShaderPath(3)
Postprocess("Normal")
DisplayDeviceType(1,0.000000,1.000000,0.900000,1.000000)
BTW, you can change the rendering path to DX10, but I haven't done any test yet.

Audio.scr
Code:
API("aOpenAL")   // Changed the API to OpenAL
MixFrequency(44100)
Channels(32)
Quality3D("high")
FXVolume(33)
WaveVolume(27)
SpeechVolume(40)
GlobalSettings("")
In this one I only changed the API and adjusted the volume for better 5.1 effects.
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