Originally Posted by SH64
Yeah it could probably work for small indy game devs assuming the presence of a strict safeguards system. For larger projects however (even games in the quality level of Trine and Penumbra for example) i dont think its going to work.
I don't know. I think gamers are a lot more supportive with their money than people think... especially when their support is required to actually get to play a game that looks good.
Also, I think it could potentially pull some money out of the pockets of (former) pirates. Threats of "You'll never see a sequel if everyone steals the first game." can be easily ignored since they've already got the game, but just a few early investments could make a world of difference to a small developer and could determine whether or not you'd ever get to play the game at all.