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Old 07-31-09, 11:59 AM   #29
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Join Date: Mar 2003
Location: Tulsa
Posts: 5,101
Default Re: EQ2 Shader 3.0 upgrade

Some more dynamic branching benches for you to wrap your head around.

Showcasing the X1800 being up to 200% faster at dynamic branching. And 150% in lower dynamic branching usage. Remember these are just theoretical tests.

Another dynamic branching benchmark. Which shows once again. The Geforce 7/6 unable to benefit from it greatly under typical usage. ((Though there seem to be a bug for the Geforce 7. Hard to say if this ever got fixed)((Under openGL this time))
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