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Old 07-31-09, 12:16 PM   #31
ChrisRay
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Join Date: Mar 2003
Location: Tulsa
Posts: 5,101
Default Re: EQ2 Shader 3.0 upgrade

Now that I am calmed down. I will be fair pako. You are right that I dont always write coherently. Especially when I get heated into a debate. I'll often find myself editing my own posts over and over again because even after I post them. I sometimes have difficulty understanding what I wrote because its usually just a rush of thoughts cominng out as I type them. I do apologize for that. I am in a better mood now that I understand your initial post was not entirely understanding of the timeline I was referring too. So it could have been an easy thing to misunderstand.

Oh his another dynamic branching bench from behardware. Which once again shows the major latency problems with even simple branches pre 64 pixels.

http://www.behardware.com/articles/5...800-xt-xl.html
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