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Old 10-02-03, 09:41 AM   #62
Hellbinder
 
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Join Date: Nov 2002
Location: CDA
Posts: 1,510
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Here is the problem.

Its one thing to detect 5 levels of a little benchmark.

Its an entirely different matter to rewrite and replace 1200 Shaders and other code issues from the FULL GAME.

Do you guys understand why this is an issue?? The Benchmark Numbers are not likely to refect the actual in game performance on FX hardware at all.

Which is what makes this fraud. I understand you guys are going to doubt me on this. I guess some will have to learn for themselves the hard way.
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