Here is the problem.
Its one thing to detect 5 levels of a little benchmark.
Its an entirely different matter to rewrite and replace 1200 Shaders and other code issues from the FULL GAME.
Do you guys understand why this is an issue?? The Benchmark Numbers are not likely to refect the actual in game performance on FX hardware at all.
Which is what makes this fraud. I understand you guys are going to doubt me on this. I guess some will have to learn for themselves the hard way.
Overam Mirage 4700
3.2ghz P4 HT
SIS 748FX Chipset 800mhz FSB
60Gig 7200RPM HD
Radeon 9600M Turbo 128 (400/250)
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