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Old 10-06-09, 12:02 PM   #2
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Join Date: Sep 2004
Posts: 13
Default Re: getting quake3 to work on x86_64

I'll answer my own question.

I needed to edit the quake start-script and set LD_LIBRARY_PATH to point to "/usr/lib/nvidia" first.
Then I had the infamous /dev/dsp sound problem, then I had the infamous freeze on map-entry problem and now it works.

rob.urban is offline   Reply With Quote