Originally Posted by hl_
Well, the point is, VideoSurfaces cannot be RGB at the moment anyway...
and yes RGB frames are delivered that way but I think that is what you wanted?
That's not how I read it. VdpVideoSurfaces are mainly yuv. I'm curious whether they can be RGB if the codec supports it. You're thinking of VdpOutputSurfaces.
And no, I want native frames - be they yuv or RGB. I'll make my own RGB, as I do with non-VDPAU codecs (using GLSL shaders).