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Old 10-23-09, 01:39 AM   #14
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jolle's Avatar
Join Date: Apr 2003
Posts: 2,804
Default Re: Unigine Heaven DX11 Benchmark

How come they always overdo the depth on parallax effects on cobbles? (in this case displacement mapping I assume)
you cant drive a cart down those roads..

Everything else looks great though.
Sorta like a evolved Oblivion.
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