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Old 10-12-03, 05:42 AM   #7
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Join Date: Jan 2003
Posts: 984

Originally posted by Ruined
I wonder why Rightmark showed less of an improvement than Shadermark 2.0? AFAIK both came out after the latest dets
Wasn't a lot of RightMark written using Cg? If so, the code would already have been pretty well optimised for the NV3x architecture, so I doubt there was much performance left to wring out of it.
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