View Single Post
Old 10-12-03, 06:14 AM   #8
aapo
Registered User
 
aapo's Avatar
 
Join Date: May 2003
Location: Finland
Posts: 273
Default

Quote:
Originally posted by Hanners
Wasn't a lot of RightMark written using Cg? If so, the code would already have been pretty well optimised for the NV3x architecture, so I doubt there was much performance left to wring out of it.
Probably so. The DX9 PS2.0 shading performance in Shadermark has gone up relatively much, and it seems to be legit optimizations this time. It's nothing to write home about, but anyway, FX-series drivers offering better shading performance without cheats???

Mebbe nVidia is finally on track again - or maybe not considering the AF filtering "anomalies".
__________________
no sig.
aapo is offline   Reply With Quote