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Old 12-18-09, 02:40 AM   #1
JohnDio
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Default Parallax Occlusion Mapping WITH Anisotropic Filtering MOD

At last, the mod that most of us have been waiting for is here. You can finally enable both POM and AF

Quote:
I had a look inside the POMs shader and came across a high-quality texture lookup, that works with AF. Sadly, enabling it didn't work as the function is broken. So with a few tweaks I managed to get it working. The shader hasn't been fully tested (the tests that I did do were done using the brick texture in the screenshots below, I have yet to test it's effect on terrain.

It's worth noting that, unless the bump map texture and diffuse texture slots have anisotropy set as a filter, this won't work (same as anisotropy for regular textures). The normal map slots filer has no effect, it must be the bump map slot.

There are still a few issues with POM, such as low step count making the POM look somewhat odd at a distance depending on which texture and depth being used. I believe a higher step count might fix this, however there will be a significant performance drop depending on how this is done.
DOWNLOAD LIN => http://www.crymod.com/thread.php?threadid=57274

Comparison Shots:


No AF


With AF
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