Parallax Occlusion Mapping WITH Anisotropic Filtering MOD
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12-21-09, 02:14 PM
Join Date: Jun 2007
Re: Parallax Occlusion Mapping WITH Anisotropic Filtering MOD
Personally, I think Virtual Displacement Mapping looks better like the UE3 does in Gears of War and UT3. It also doesn't have nowhere near the performance loss that POM does.
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