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Old 01-13-10, 04:21 PM   #16
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Default Re: Quad SLI 295 issues

Originally Posted by ChrisRay View Post
Its not that wierd really. SLI now for a long time has allowed multiple shader/clock domains to work with SLI. Which is why its typically better to put the faster card in the primary. The faster clocked card will not overclock the other cards.
I was getting issues with the faster card as primary, which seem to be resolved now. And now my faster slave card still appears to be starting with faster clocks, though I have since synced them.

You're saying that I shouldn't have gotten errors for have the cards at different speeds?
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