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Old 10-23-03, 05:02 AM   #36
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Join Date: Sep 2003
Location: Antartica
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Originally posted by Hanners
But what would be the point? The whole idea of a Doom III benchmark is going to be to show performance of boards in Doom III - If the timedemo is doing things differently to the game then it's a waste of time.
A timedemo can just crap out as many fps as possible following some fixed cam-path? Like that flyby thing from ut2003, gamelogic becomes a non issue in that case. The CPU isn't really that important in this case, since it is either fast enough to push 60 ticks per second or it's to slow ( which will give you slowdown as in bullettime )
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