Originally Posted by shadow001
Funny,and here i though that when i played the beta of battlefield bad company 2 for instance,and can pretty much knock down anything from fences to,cement walls and trees or even bring an entire house down,and do it in any order i wish,with whatever weapon i want,that it's pretty good physics calculations going on.
And it doesn't require a GPU for physics either,it's all done with the CPU...
So your argument for GPU accelerated physics was?
Never said you couldn't. I said it was preprogrammed prerendered crap. Meaning no matter if you use a tank, a rocket, a granade or a heavy machine gun or an air strike. Every single time you do it, it has the same "physics" effects, it also doesn't matter from which direction you do it, its still the same. BORING and NOT very realistic. Hence preprogrammed, prescripted and prerendered crap.
If a game dev is going to do something, then they should do it, not half as it.