Originally posted by Toaster
Why are people making such a big deal out of the 60fps caps? It's nothing new. Just because you can't go above 60fps doesn't mean it automaticly sucks.
Just take some random game where your fps is below 60fps.Lets say it runs at 45fps. This will still be smooth even though at all refreshrates it will have to show some frames twice or more ( I didn't say render ) when v-synch is enabled.
And benchies are still possible, some dumb timedemo/flythrough doesn't need a fps cap.
Actually no.. Becuase the Timdemo is still going to be limited by the core engine design. At least thats the way i understand it currently.