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Old 03-04-10, 02:38 PM   #6
Redeemed
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Join Date: May 2005
Posts: 17,982
Default Re: PhysX running on 16 CPU cores in FluidMark

Quote:
Originally Posted by ragejg View Post
Is this a clue re: future physx implement-ability with cpus instead of gpus? Or a mix of both?
Quote:
Originally Posted by Vardant View Post
You can already combine CPU and GPU PhysX. Sacred II is using it for some effects.
I think this is the best way to go. It doesn't make sense only using one component when another is capable.

This will require some really intelligent software to do the load balancing between CPU and GPU- but it makes a lot of sense.
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