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Old 10-24-03, 11:10 AM   #61
Sledge
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Join Date: Oct 2003
Location: Laura's Hamster Cage
Posts: 211
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Quote:
Originally posted by Toaster
Nah, it's fixed because it's far more stable that way, the Q3 jumping difference example is due to rounding errors that comes from the variable gamelogics fps rate. Console ports have nothing to do with this.

And lets wait till the nv40/r420 are actually avalable and reviewed before making any judgments about their powers.
So the 60FPS limit is an anti-cheat device?
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