Originally posted by StealthHawk
In Quake3, you could only make certain jumps with a high framerate.
That's what I was referring to. If four people are playing multiplayer and one guy has an uber-computer while the rest don't, his slightly higher jumps could gain him access to areas of the map that other players can't get to (or can't get to quickly). In a way, the 60fps limit does aid in enforcing the game's rules of physics and could be considered a cheat preventer.