Originally Posted by shadow001
1:Why drop support for Ageia's card if it's still performing very nicely overall,with more than high enough FPS values for smooth gameplay?.
2:The amount of shaders available on a 9600GT card is 64 shaders,which is what's used to calculate the physics,while there's 128 shaders for the 9800GTX cards,so it has more floating point power available to process the physics calculations much faster,yet the overall FPS is only about 5 FPS faster than using the 9600GT card for physics,and 2 FPS faster than using the supposedly outdated Ageia physics card,in both minimum and average FPS.
1. Propably because they are not making Ageia based cards since they bought them and are working towards increasing the load to which PhysX is used on furture games which would render the Ageia PPU useless.
2. The 9600GT is a very very effienct deigned GPU chip. The performance in games of it is about equal to teh 8800GTS(G80 96SP) card and 2 in SLI are about equal to a GTX260, 128SP vs 192 or 216, take your pick.