Originally Posted by bacon12
So seeing how slow ray tracing is this really can't be the future can it?
Well... we also have to look at how efficient the software is at using the available hardware. So many variables that could be impeding performance, IMO. Also, it's certain that the hardware is definitely a ways off to being able to render these with ease. However, I bet within a few years time rendering this in real-time wont be a problem.