Originally Posted by Viral
Fact is though, Physx won't take off while it's a closed standard.
It's really that simple, people. And since ATI is prevalent in the market right now, GPU PhysX is as good as dead. You'll have a title here or there that may use it for a few "ah, neat-o" effects that get tired after a few minutes and that's about it. Developers simply aren't going to delegate resources to something that won't be leveraged by everyone. As they shouldn't.
If I were Nvidia, I would probably try to do the same thing by keeping GPU PhysX in my hands, but they cannot win this game as long as ATI is a player in the industry. And it doesn't look as if that's changing any time soon.
Open standard is the only way to go at this point.