Originally Posted by XMAN52373
I agree with you to a point. It is true that games that use PhysX seem to add little as what the Dev adds is usually 1 huge effect or 2 big ones and that is all. But the difference here is as Rollo says, Atleast it is out there and Nvidia is pushing GPU based physics mean while we are all still waiting to for ATI to do something, anything, in any game that is GPU physics based.
And that's a good thing until you stop your own API from running on your own hardware. I'd like to see ATI do more as well and hopefully they will. There are still many aspects of GPU development where ATI are playing catch up tbh. I was very reluctant to switch back to ATI as my mainstay graphics platform but as I've said before, I've been pleasantly surprised so far.