Originally Posted by Xion X2
Now, if you think that a developer is going to spend time coding a feature that 38% of the market will never get to experience, then you go on and believe it. However, the fact that you can only pull 15 titles that either exist or are in development using GPU-based PhysX pretty much proves my point. .
Actually it doesn't prove anything other than in the last year and a half fifteen or so PhysX titles became available.
The fact 15 did proves developers will spend time coding for it, and we don't know how many titles are currently in development.
Still, 15 titles is 15 more than ATi got to market, so I'd say NVIDIA is beating them by a long shot.