Originally Posted by shadow001
That would be great to see if users on a single GTX480 card,would have to lower graphics quality significantly in order to keep the FPS performance smooth enough to remain playable on a single GPU.
If there's no need to do it,or only lowering it to a relatively small degree,then users don't really have to choose between better graphics quality or better physics effects,as the vast majority of users out there only use a single video card in their systems afterall,not 2 of them,and that would definitely be an advantage to make Gpu PhysX become widely supported between developers.
Let's face it here....10~15 games being supported in the 2+ years Nvidia has owned PhysX isn't exactly making it increadibly popular,at least for the time being.
First, as Metro is one of those system punishing games that pretty much requires two GPUs at high res even without AA, it's pretty obvious you need another card for PhysX.
Second, how many other GPU physics accelerated games are there in the world? Oh yeah - none. So it's wildly popular compared to it's competition. IIRC it took at least a year for there to even be more than ten DX10 games, and that was a MS standard.
Can you name one proprietary ATi standard that has EVER made it into more games than PhysX? (e.g. Tru Form) Didn't think so. Broken promises, no dev relations, same old situation.