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Old 05-12-10, 06:13 AM   #3
DanKege
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Join Date: Nov 2008
Posts: 7
Default Re: X crash when running 3DMark benchmarks in Wine

Quote:
Originally Posted by TPG View Post
Try install debug packages and run wine and X under gdb so you could provide more info.
I caught it in gdb this time; I think it's the same as this existing bug report:
https://bugs.launchpad.net/ubuntu/+s...rs/+bug/546525

gdb says

Program received signal SIGPIPE, Broken pipe.
0xb7769430 in __kernel_vsyscall ()
(gdb) bt
#0 0xb7769430 in __kernel_vsyscall ()
#1 0xb754ea61 in writev () from /lib/tls/i686/cmov/libc.so.6
#2 0x080ad40e in ?? ()
#3 0x080acb5f in ?? ()
#4 0x080a84d6 in ?? ()
#5 0x080a8f3f in FlushAllOutput ()
#6 0x080a8f71 in FlushIfCriticalOutputPending ()


Quote:
Originally Posted by TPG View Post
Anyways i doubt this is serious bug, because it's pointless to run 3D benchmarks for windows under emulator.
Not if you're working on improving Wine's performance, which I am.
But any X crash bug is a serious one, and it seems this bug can happen
under other circumstances, so it's well worth fixing.

Quote:
Originally Posted by TPG View Post
Wanna really benchmark your gear, use Unigine Benchmark.
That's one of the benchmarks I'm running under Wine.

See http://wiki.winehq.org/yagmark and
http://www.winehq.org/pipermail/wine...ay/083524.html
for more info and some results.
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