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Old 05-12-10, 05:13 AM   #3
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Join Date: Nov 2008
Posts: 7
Default Re: X crash when running 3DMark benchmarks in Wine

Originally Posted by TPG View Post
Try install debug packages and run wine and X under gdb so you could provide more info.
I caught it in gdb this time; I think it's the same as this existing bug report:

gdb says

Program received signal SIGPIPE, Broken pipe.
0xb7769430 in __kernel_vsyscall ()
(gdb) bt
#0 0xb7769430 in __kernel_vsyscall ()
#1 0xb754ea61 in writev () from /lib/tls/i686/cmov/
#2 0x080ad40e in ?? ()
#3 0x080acb5f in ?? ()
#4 0x080a84d6 in ?? ()
#5 0x080a8f3f in FlushAllOutput ()
#6 0x080a8f71 in FlushIfCriticalOutputPending ()

Originally Posted by TPG View Post
Anyways i doubt this is serious bug, because it's pointless to run 3D benchmarks for windows under emulator.
Not if you're working on improving Wine's performance, which I am.
But any X crash bug is a serious one, and it seems this bug can happen
under other circumstances, so it's well worth fixing.

Originally Posted by TPG View Post
Wanna really benchmark your gear, use Unigine Benchmark.
That's one of the benchmarks I'm running under Wine.

See and
for more info and some results.
DanKege is offline   Reply With Quote