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Old 05-14-10, 12:48 AM   #65
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Join Date: Mar 2006
Posts: 532
Default Re: New screen shots of ID's Rage

Originally Posted by Ancient76 View Post
Precalculated lightmaps, not GI.
Actually they have calculated Global Illumination into the lightmaps with full resolution, that is also the reason why the quality of lighting in environments is very good.
Originally Posted by Ancient76 View Post
Megatexture is only applied for terrain.
No, it's not.

It is used for all opague geometry including buildings, debris and characters.
Artist can make character with 20 4096x4096 textures convert it into megatexture and it doesn't matter to the game, it just streams just the area of texture that is actually needed and thats it.
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